7 000 SEK / attendee
(5 800 SEK min. 3, 5 000 SEK min. 6, 4 400 SEK min. 10. All prices excl. VAT)
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DYN Sports
Hybrid Production: Revolutionizing Sports Streaming
Cloudflare
Media over QUIC: Current Developments and Future Directions
Ateme
Efficient Video Delivery with Audience-Aware Streaming Powered by CMCD
TV4
Cloud Centered and AI-supported Digital-first Media Supply Chain
Eyevinn Technology
Cloud Centered and AI-supported Digital-first Media Supply Chain
EZDRM
Securing Digital Trust: The C2PA Revolution in Content Authenticity
Meta
Scaling AI translations at Meta
Ease Live
From Engagement to Revenue: Scaling Interactive Streaming Experiences
Tiledmedia
Doing Multiview The Right Way
SVT
Let’s not talk about skiing
NRK
Let’s not talk about skiing
Akamai
Tears of the Onion: How To Make Pirates Cry
Allente
Tears of the Onion: How To Make Pirates Cry
Discord
Optimizing for a different world of video
Hybrid production merges cloud, AI, and on-site tech in Dyn's end-to-end "glass-to-glass" ecosystem, transforming sports broadcasting with scalable, efficient workflows for enhanced creativity, efficiency, and viewer experience.
DYN Sports
Andreas Heyden is the CEO of Dyn Media GmbH, a subsidiary of Axel Springer, where he champions broadcasting sports like handball, basketball, volleyball, hockey, and table tennis. With over 25 years of experience at the intersection of digital, media, and sports, he has a proven track record, including leading the digital arm of the German Football League (Bundesliga) and driving innovations in VoD, OTT, AR, AI, and esports. Andreas is passionate about inspiring more people through sports and driving Dyn Media's success in the evolving sports media landscape.
This session covers the latest in Media over QUIC (MoQ), including standardization progress, key implementations, and use cases—offering insights into MoQ's role in enabling low-latency media streaming.
Cloudflare
Mike English is a Principal Systems Engineer at Cloudflare, specializing in streaming media technologies and infrastructure. With extensive experience in the development and standardization of Media over QUIC (MoQ), he actively contributes to the IETF MoQ Working Group. Mike has presented at events such as ACM Mile High Video and NAB, and regularly collaborates on open source MoQ implementations in Rust. He also served as technical sponsor for the MoQ Player project at the most recent MonteVIDEO Tech Summer Camp.
Audience-Aware Streaming replaces static OTT setups with dynamic, data-driven distribution—optimizing encoding, improving quality, and enabling energy-efficient CDN delivery tailored to content complexity, audience behavior, and network conditions.
Ateme
As Director, Technology & Standards, Jan Outters helps Ateme's R&I team develop technologies for video processing and delivery, and drives partnership projects & standardization. He is also chair of the DVB CM-AVC WG that defines commercial requirements for audio & video encoding and DVB steering board member. Jan defined European standards for UHD as well as specifications and represented German public channels on spectrum matters. He has a master's degree in electrical engineering from ENSERG (Phelma) and an engineering degree from the University of Karlsruhe.
In this talk TV4 and Eyevinn will present how TV4 are transforming their current broadcast-first media supply chain to a cloud centered AI-supported digital-first media supply chain. We will present why, what benefits we get and a bit of the technology and architecture behind this.
TV4
Jannike Croona Broman is the Head of TV Operations at TV4/MTV, specializing in technology driven transformation, operational efficiency, and process optimization within the media industry. She has led major initiatives to streamline workflows, enhance cross-country synergies, and drive cost efficiencies. With a strong background in management consulting at Accenture, she brings a strategic approach to improving operations. Having been with TV4 for nine years, she is passionate about leveraging technology and collaboration to drive the future of TV operations and efficiency.
In this talk TV4 and Eyevinn will present how TV4 are transforming their current broadcast-first media supply chain to a cloud centered AI-supported digital-first media supply chain. We will present why, what benefits we get and a bit of the technology and architecture behind this.
Eyevinn Technology
VP R&D Eyevinn and Open Source Ambassador. With the range of experience from transforming TV- and media-production to a fully digital and tape-less workflows to the distribution over the Internet enabled by streaming technology, Jonas understands the impact technology has on both business and consumer side. By providing the industry with open source test tools and frameworks based on this experience Eyevinn is helping their customers to ensure that revenue critical features are working as expected.
C2PA introduces a global standard for verifying the authenticity and provenance of digital content. By safeguarding media integrity, it empowers creators and distributors while enhancing trust, transparency, and security in digital experiences.
EZDRM
David Eisenbacher is the CEO and Co-Founder of EZDRM, the original DRM-as-a-Service company. Under his leadership, EZDRM has pioneered simple, scalable, and reliable solutions that empower content creators and distributors to protect and grow their revenue streams. With decades of experience, David has shaped EZDRM's mission to stay innovative and aligned with industry standards. His technical expertise and strategic vision have established EZDRM as a trusted global leader in delivering cutting-edge DRM solutions.
We will focus on the challenges we faced from a media processing / scaling point of view, such as: inference latency and scheduling, voice isolation, media timing/alignment, alternate tracks delivery, instrumentation, model evaluation, etc.
Meta
Jordi Cenzano is an engineer specializing in broadcast and online media. He is currently working on the media inference pipeline at Meta. He previously worked as a director of engineering at Brightcove, Inc., Boston, MA, and was a principal architect of Brightcove Live streaming workflow. For over 20 years, he has been working in the media space, starting on the broadcast side, and moving to the online media. He holds an MS degree in information and communication technologies and a BS degree in telecommunications from Universitat Politécnica de Catalunya, Spain, in 2013 and 1997, respectively.
In this talk, Ease Live will share how broadcasters and sports leagues are scaling real-time interactive experiences across their streaming content. The session will focus on how it all actually works - from automation to real-time data, contextual AI powering dynamic content and how it's unlocking new monetization formats — along with real-world results and examples from leading customers around the world.
Ease Live
Kjetil Horneland is the CEO and Co-Founder of Ease Live, a company specializing in interactive streaming experiences across the screens. Ease Live has become a trusted partner for major sports leagues, broadcasters, and streaming platforms globally and delivers audience engagement to millions of users every day. Kjetil brings over 20 years of experience at the intersection of media technology, innovation, and business development. He is a frequent speaker at industry events and a driving force in transforming how fans interact with live content.
In a world with increasingly short attention spans, Multiview is rapidly becoming a must-have feature in digital video services. There are at least four different ways of providing multiview, with two essentially server-side and two client-side. All four approaches have been commercially deployed. Rob will explore the various options and discuss their pros and cons, and he won't shy away from making a recommendation.
Tiledmedia
Rob Koenen is a Co-Founder of Tiledmedia, the leading Multiview and VR streaming company, where he is responsible for business development as Tiledmedia's Chief Business Officer. Mr. Koenen has held many leading roles in media standards and initiatives. Rob chaired MPEG's Requirements Group for 10 years, playing a key role in the development of MPEG-4 and in initiating and shaping MPEG-I. He is co-editor of the MPEG-4 Systems Standard. Rob founded the MPEG Industry Forum and served as its first President, successfully bringing the ISO MPEG-4 specifications from documents to a dominant market force. In the VR Hype years, he was also co-founder and the first President of the VR Industry Forum, VRIF. Mr. Koenen received his MSEE ('ingenieur') degree in 1989 from Delft University of Technology in The Netherlands where he studied electrical engineering, specializing in information theory. Rob holds several patents in media processing, visual quality metrics and VR streaming.
SVT and NRK are similar in many ways but may differ in some others. One thing they do share, however, is their commitment to production-related innovation. Dennis and Erik both lead day-to-day technical development with a focus on content and the audience. Can the two countries set up an entire TV house in the cloud and co-produce a Nordic broadcast in world record time—live from a stage? With web technologies in focus and a cloud-native Nordic approach delivered live from stage, they’re ready to find out.
SVT
Head of production development at SVT. Twenty years of industry experience in TV production. Leader in production development with strategic responsibility for the company's production technology. Our goal is to become one hundred percent software-based. Making content is fun!
SVT and NRK are similar in many ways but may differ in some others. One thing they do share, however, is their commitment to production-related innovation. Dennis and Erik both lead day-to-day technical development with a focus on content and the audience. Can the two countries set up an entire TV house in the cloud and co-produce a Nordic broadcast in world record time—live from a stage? With web technologies in focus and a cloud-native Nordic approach delivered live from stage, they’re ready to find out.
NRK
Head of innovation and development at NRK. Head of the Services section at Nrk Produksjon. Background in lighting design and a trained educator.
Fredrik and Anders have long been in the forefront of battling video pirates. What are the learnings from the trenches? What methods are used for real and where are we heading? We will also cover recent updates to Common Access Tokens and, maybe, we’ll test something on stage, live as well…
Akamai
Anders Näsman works as a Principal Solutions Engineer in Akamai Technologies, and has been involved in the field of streaming media and web delivery for broadcasters and media companies since 1997. Over the years, Anders has held a variety of positions ranging from development to engineering and product management in companies such as the Swedish Broadcasting Cooperation, TV4/CMORE Sweden, Ericsson Broadcast, RedBee Media, and Akamai. Recently, Anders has been focused on real-world implementations of Ultra low latency streaming, Common Media Client Data, Piracy prevention using real time data, in most cases combined with edge- and cloud compute technologies.
Fredrik and Anders have long been in the forefront of battling video pirates. What are the learnings from the trenches? What methods are used for real and where are we heading? We will also cover recent updates to Common Access Tokens and, maybe, we’ll test something on stage, live as well…
Allente
Fredrik Nickander is a Certified Information Systems Security Professional (CISSP) with over 15 years of experience in the media and broadcast industry, specializing in IT security and content protection. Since 2020, he has held the role of Security Engineer at Allente, where he is responsible for the end-to-end security of the company’s streaming platform. Prior to joining Allente, Fredrik spent more than a decade at MTG and NENT Group in various engineering and security positions, focusing on protecting traditional broadcast infrastructure from TV piracy and other threats. Fredrik brings a unique and pragmatic perspective on securing digital entertainment services in a rapidly evolving threat landscape.
Not quite broadcasting, not quite conferencing: Discord’s “Go Live” sits in a unique space between the two. In this talk, we’ll explore some insights in how Discord built and optimizes the “Go Live”feature. An end-to-end encrypted video system that scales to millions, all encoding on the client.
Discord
Jonas is currently leading the Audio/Video organization at Discord. He previously worked at Twitch and worked on building AWS Interactive Video Service on top of the Twitch infrastructure.
Be inspired and educated by experts in the streaming tech industry.
A dedicated focus on the technology and the technical aspects of streaming.
Meet and network with people from the streaming tech industry in the Nordics.